Losing a game
Situations regarded as game losing
In-game events
Epidemics, nomad interventions, disasters, rebellions, ruler celebrations, requests for help from other countries
Population
Strata, purchase, increase and decrease in population
Commanders
Commanders and their features
International assemblies
Assemblies and voting for suggestions
Foreign affairs
Relations, embassies, agreements, help
Laws
Law types and their descriptions
Religion
Choosing a religion and its consequences
Tribute
How tribute affects the budget and ruler rating
Trade
Selling and buying
Researches
Industry performance improvement
Production of goods
Production of military equipment, food and resources
Non-aggression pact
Signing a non-aggression pact
Sabotage
Inflicting losses on the enemy army
Espionage
Getting information on another country
Wars between other countries
Wars declared by other countries on other countries
Army upgrade
How army upgrades benefit your army
Military potential
How the military potential parameter is determined
Winning wars
Different options offered to you if you win a war
Recruiting
Hiring military units
Military branches
Details on each military branch
Military bases
Description of military bases and their functions