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Losing a game

Situations regarded as game losing

In-game events

Epidemics, nomad interventions, disasters, rebellions, ruler celebrations, requests for help from other countries

Population

Strata, purchase, increase and decrease in population

Commanders

Commanders and their features

International assemblies

Assemblies and voting for suggestions

Foreign affairs

Relations, embassies, agreements, help

Laws

Law types and their descriptions

Religion

Choosing a religion and its consequences

Tribute

How tribute affects the budget and ruler rating

Trade

Selling and buying

Researches

Industry performance improvement

Production of goods

Production of military equipment, food and resources

Non-aggression pact

Signing a non-aggression pact

Sabotage

Inflicting losses on the enemy army

Espionage

Getting information on another country

Wars between other countries

Wars declared by other countries on other countries

Army upgrade

How army upgrades benefit your army

Military potential

How the military potential parameter is determined

Winning wars

Different options offered to you if you win a war

Recruiting

Hiring military units

Military branches

Details on each military branch

Military bases

Description of military bases and their functions