The following economy branches are available in the game:
- Electrical energy industry
- Fuel industry
- Ferrous metallurgy
- Non-ferrous metallurgy
- Chemical industry
- Machine industry
- Forest industry
- Glass industry
- Food industry
- Light industry
- Military production industry
- Medical industry
For each economy branch, you can construct plants which increase production. For example, each bus plant increases the number of buses manufactured per day by 0.14 thousand pcs.
There are two text fields for each product listed on an economy branch screen: its production and consumption.
- Consumption depends on the population of the country: the higher it is, the more goods are consumed.
- Production depends on the amount of plants. Each plant produces a certain amount of goods, which is stated at the bottom of each product card.
You can sell the excess goods (the difference between production and consumption) using the trade screen.